Potioneer
A downloadable game
This is were i would put game IF I HAD ONE
Unfortunately we had issues exporting last minute and couldn't do much about it.
It was definitely a bit a trainwreck through and through but it had SOME good stuff. Want to do an autopsy heres the source code but otherwise we have no game to jam
Team members:
Idontuse - Conductor and professional Italian chef
DisneyDuck - Gambler and professional procrastinator
Git - A loyal companion stuffing our faces with merge errors and corruption
Review:
What do you think went well?
D: I think that although we were limited by education time we put a lot of effort and designed all sprites and code by ourselves
I: I think the crafting and effect were pretty good tbh it should have been embedded earlier
be honest, what didnt go well?
D: I think that I didn't put as much effort in as I could have for my part and that we did not manage our time to best of our abilities
I: We definitely over promised and underperformed, I need to try a thing called *-* Managing my expectations *-*. It really wasn't feature creep more like feature flood
what would you do next time?
D: Definitely get the base of the game done as soon as possible and leave Qol to the later stages
I: Calm down with ideas one thing at a time get stuff done before promising more
how was it?
D: Enjoyable but very stressful
I: I concur it definitely was both of those but it was nice to get back into gamedev
Final words?
D: "Uhh baked bean"
I: All i can say is that we tried. I'm going to sleep
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